I. ORGANIZATION, OBLIGATIONS AND POLICIES
BUNT is a continual ownership simulation league using Diamond Mind Baseball (DMB). BUNT has two leagues – National and American – each with 10 (ten) teams, {new in 2026} split into 2 (two), five-team divisions and utilizing interleague play.
The BUNT League Office consists of 2 (two) representatives: a Co-Commissioner/Statistician and a Co-Commissioner/Playoff Coordinator.
The Co-Commissioners
shall oversee overall BUNT operations, including resolution of disputes and appeals as
well as recruitment of new managers. The Statistician shall maintain all league
databases, penalty points, team rosters, manager contact information and the
league website, www.buntbaseball.net.
ALL BUNT Managers shall
own their own copies of the Version 12b software (as of the 2025 BUNT season)
and the current DMB season database.
GENERAL LEAGUE VOTING PROCEDURES:
When a major BUNT rule needs to be added, removed, or changed for the following season, a ballot will be sent to all league managers. From those ballots, a simple majority of the votes will be needed to change, add, or remove a major rule from the rulebook. In case of a tie, no change will be made.
II. SCHEDULES
The regular-season schedule shall consist of 162 games (81 home, 81 away). {New in 2026} Teams shall play 18 intra-divisional games and 6 games vs. all other teams. Managers play only their home games unless requested by the BUNT Statistician to sim their road games. Managers may also play their games head-to-head (H2H) if their opponent agrees. The monthly schedule is 27 games, with each team playing between 8 (eight) and 18 home games per month.
A self-explanatory schedule file will be sent to each manager as soon as available, with all deadlines for each month of play clearly indicated.
{New in 2026} An annual pitching
rotation shall be posted to a manager’s folder in the BUNT page on Groups.io (https://groups.io/g/BUNTBaseballLeague/files) before the start of the season. The annual rotation shall
be modified as necessary. Each series
(home & away) during a month does not have to be played in chronological
order based on the BUNT DMB schedule however managers shall play all games
within one series before moving on to the next.
Managers shall reset player usage for both their team and their opponent prior to the start of the first scheduled series in any month (NOTE: this is not required if their first home series begins on the 6th of the month or later based on the DMB calendar). Managers are permitted to reset player usage for their team as they begin each new series during a month.
III. STATISTICS
THE LEAGUE STATISTICIAN:
*Shall update/import all statistics sent by each league manager.
*Shall maintain all statistics in databases and modify team/player team/player statistics resulting from game forfeitures and/or grievances.
*Shall upload a new monthly database to the BUNT CURRENT DATABASE folder on groups.io/g/BUNTBaseballLeague/files no earlier than the 24th of each month.
IV. GAMEPLAY PROCEDURES
MGR. PROFILE REQUIREMENTS:
Each GM shall set up a folder at groups.io/g/BUNTBaseballLeague/files
with their team name.
Each month, managers shall prepare a DMB Manager Profile (MP) file and upload it to their Groups.io team folder no later than 11:59 PM local time on the 1st of the month.
Managers shall also highlight any Special Instructions for their players.
“Special Instructions” include:
*Any SP who may be used as a reliever on the road.
*Any players with usage limits and their specific
limitations (games, AB, PA, IP).
{New in 2024} When making a road MP, managers may farm the SPs listed on their SMPI for that month. However, they shall not activate other non-SPs to fill the roster spots of those SPs not scheduled to appear in a series.
Example: The TWI list 6 SPs on their SMPI and opt to farm them on the MP sent to their road opponents. All of the TWI road series in that month are 3 games. The TWI shall not activate 3 batters and/or relievers to “fill” the roster spots left “open” by the 3 SP not scheduled to appear in those series. The TWI active roster, other than the scheduled SPs, shall be limited to:
*20 batters/relievers (April through July)
*The maximum number of active players allowed, less the number of SPs on that team's SMPI (August and September)
Reason: Allowing the road manager extra batters/relievers puts the home manager at a disadvantage. Additionally, it’s not realistic.
Visiting managers may request a player or players be made ineligible after a specific number of
innings, games, ABs, or plate appearances. Visiting managers may not ask
home team managers to remove a player or players from a game in progress to achieve a specific usage limit request or to
make any manual changes of any kind to the computer-controlled team once
a game has begun.
NOTE: Visiting managers should bear in mind that Special Instructions correctly followed by the human manager may still cause a player or players to exceed the requested limitations.
*It is recommended that managers not
begin playing any games until the 2nd of any month. Reason:
Teams are permitted to make MP changes until 11:59pm local time on the 1st
of the month.
*Visiting managers are
responsible for farming all players ineligible for all road games.
*Home managers are
responsible for farming ineligible visiting players in the MP, including farming
any SP when they are not scheduled to start in a specific game.
*Away games (non-H2H) are to be managed by the DMB computer
manager, as per the visiting team's MP. If a discrepancy OF ANY KIND is
noticed, managers shall contact either or both co-commissioners and the
opposing manager for clarification and/or instructions.
*Scheduled HOME games are to be completed with results uploaded to the manager’s Groups.io folder by 11:59 PM local time on the 20th of the month, unless otherwise notified by the Statistician.
NETPLAY
Head-to-head play is strongly encouraged during the postseason. It is also allowed during the regular season. All NetPlay (H2H) game strategies (regular and post-season) will be utilized at the discretion of the teams/mgrs. involved, regardless of strategies stated on away Mgr. Profiles.
V. DRAFTING
{New after the 2026 season} The main draft shall be 12 rounds. It begins in the
second week of January. It shall be conducted via email and is untimed {new in 2026} EXCEPT for the
following situation: If a manager has not chosen a player within 4 (four) hours
after the prior pick, the next manager may make their selection. The manager
who was skipped may jump in at any time. NOTE:
This exception only applies to picks made between 9am – 9pm EST, Monday –
Friday. No picks shall be skipped between 9pm EST Friday – 9am EST Monday.
Selection order is determined by reverse order of finish of
all BUNT teams in the prior season EXCEPT {new after the 2026 season} the 4
(four) teams with the worst winning percentages shall be entered into a draft
lottery. The procedure to determine the first
selection in Round 1 ONLY shall be as follows (borrowed, with
permission, from the Thunder Bay Baseball League):
*The Statistician will pick a date shortly after the regular
season ends and use the decimal figure from the DOW Jones closing number
from that day to determine the order.
*The team with the lowest winning percentage shall receive 4
(four) entries into the Lottery (assigned numbers .00-.39)
*The team with the 2nd-lowest winning percentage
shall receive 3 (three) entries into the Lottery (assigned numbers
.40-.69)
*The team with the 3rd-lowest winning percentage
shall receive 2 (two) entries into the Lottery (assigned numbers
.70-.89)
*The team with the 4th-lowest winning percentage
shall receive 1 (one) entry into the Lottery (assigned numbers .90-.99)
*The three teams that do not win the lottery shall be
assigned draft positions 2-4 in the 1st Round ONLY based on
reverse order of their final regular-season records.
NOTE: If any Lottery team has lost its 1st-round
selection due to overuse, that team will remain in the lottery, but the
selection will be vacated.
*Non-lottery non-playoff qualifiers shall be assigned draft
positions 5-12 {new in 2024} in reverse order of their final regular-season records.
*The four {new
in 2024} teams eliminated in the Wild
Card round shall pick 13-16 in reverse order of their
final regular-season records.
*The two teams eliminated in the League Championship Series
shall pick 17th and 18th in reverse order of their final
regular-season records.
*The World Series runner-up will pick 19th.
*The World Series champion will pick 20th.
Barring trades or picks moved down a round due to penalty
points, ensuing rounds shall begin with the worst team and end with the
reigning BUNT champion. Players for league-run teams (i.e., those without
managers) shall be selected using DMB’s AI.
Regular-season forfeits shall be reversed when determining draft positioning.
In case of ties in winning percentage, {New for 2026} Major League
Baseball's tiebreaker procedures shall be
used.
Prior to the draft, all on-disk free agents shall be listed
alphabetically and assigned a number. Batter numbers will start at 1, pitcher
numbers will start at 500. The lists will be posted to the Groups.io site and
on www.buntbaseball.net. When selecting on-disk players, managers/GMs shall give
that player’s name and number. Reason: The numbers help eliminate
confusion when players have similar names. They also help the Statistician when
searching for batters or pitchers to add to a roster.
Any player, either on-disk or off-disk, may be drafted,
including those in the minor leagues, college, high school, players outside
North America, etc. When off-disk players are selected, managers shall provide
the player’s:
*Name
*Position
*Date of birth
*Batting and throwing information (e.g., bats left, throws
right)
Approximately 24 hours after the 12-round main draft, a Supplemental Draft (SD) will begin. The SD shall allow teams to get their rosters up to 40 players. All teams may participate. Teams with full rosters prior to the SD must release players as soon as possible after the main draft in order to take part. The selection order will be the same as the main draft, less any non-participating teams. Players selected in the SD must be on-disk but may be placed on your AAA squad if they meet the on-disk requirements.
Free Agent claims will continue as normal after the SD.
VI. ROSTERS
Rosters shall be a maximum of 40 players. If a trade or free-agent claim takes a team over 40 players, as many players as necessary must immediately be released to return to the limit. {new in 2025} Trades will not be announced to the league until both rosters are at/below 40.
If the main draft takes a team over 40 players, managers/GMs shall have until 11:59 pm local time the day after the draft ends to release as many players as needed to return to the limit. If they fail to do so, that team’s last selection(s) will be released until its roster returns to 40.
Active rosters for games played from April through July
shall consist of no more than 26 and {new in 2026} no fewer than 23 players. Managers may change players between road series
by uploading different MPs but may not change their eligible player list during
a series, home or away.
Active rosters for games played in August may
include all on-disk, non-AAA players.
Active rosters for games played in September may include all on-disk players. AAA players created by the Statistician or players with no regular-season MLB statistics shall not be active.
VII. AAA PLAYERS
The AAA roster is designed to protect teams’ futures. Each
manager/GM shall submit the names of players to be placed on their AAA roster no
later than April 1 at 11:59 PM local time.
*AAA rosters can be comprised of any combination of on-disk
or off-disk players.
*Off-disk players are automatically assigned to your AAA roster.
*On-disk AAA players may be activated in September.
*On-disk AAA players shall have fewer than (new in 2025} 50 PA and/or 20 IP (real-life statistics).
*AAA players traded in-season remain AAA players for that season.
*Released on-disk AAA players can be claimed as free agents and will lose their AAA status.
*At the end of the regular season, AAA players automatically become part of a team’s winter protected list.
*AAA players retained after the July 23rd trading/free agent acquisition deadline cannot be released until the end of the regular season.
VIII. FREE AGENTS
Free-agent claims will be processed each month on a worst-to-first basis. Free-agent claims made prior to the start of the regular season will be processed based on the previous draft order.
*Managers shall submit free-agent claims to the Statistician. Claims shall include a list of desired players and a list of those being released.
*If a claim includes multiple players, managers shall rank the desired players in order of preference.
*The Statistician shall confirm the request with the manager then post the name(s) of the released player(s) to the Transactions section of buntbaseball.net.
*If two teams make a claim on the same player, the team with the worst winning percentage at the end of that month will receive the player.
Example 1: Team A (.450 win %) and Team B (.480 win %) both submit claims for Hank Aaron. Ruling: Team A will receive Hank Aaron due to its lower winning percentage.
Example 2: Team A (.450 win %) submits claims for Hank Aaron, Roberto Clemente, Bob Gibson, and Tom Seaver, ranked in that order. Team B (.480 win %) submits claims for Joe Morgan, Tom Seaver, Hank Aaron, and Willie Stargell, ranked in that order.
Ruling: Team A will receive Hank Aaron, Roberto Clemente, and Bob Gibson. Team B will receive Joe Morgan, Tom Seaver, and Willie Stargell. Team A gets Aaron because he was their 1st choice. Team B gets Seaver because he was their 3rd choice vs. Team A’s 4th choice.
Additionally:
*Free agents must be part of a team’s active roster in the month immediately after they’re claimed.
*Released players may be claimed if they have usage remaining.
*Free-agent claims must be made by 11:59 PM local time on the 23rd of the month for players to be eligible to play the following month.
*Claims may be made through the August 23rd free agent acquisition deadline.
*League-run teams will claim free agents as necessary.
*To be eligible for postseason play, free agents must have at least 20 IP/50 PA remaining.
*Free agents may be traded but shall not be on a team’s protected list at the end of the season.
IX. TRADING
The trading of players and draft picks is permitted during two time frames:
*End of the main draft (once announced by the Statistician)
through July 23rd.
*End of the regular season (once announced by the
Statistician) until approximately 24 hours prior to the main draft.
The trade deadline from April through July is 11:59 PM local time on the 23rd. Trades made after the deadline will take effect at the
end of the next month (i.e., a trade made on April 24th will not
take effect until June’s games).
Additionally:
*Trades must be confirmed via email to the Statistician by
both/all Managers/GMs before considered official.
*If the Statistician is involved in a trade, all parties
shall confirm the transaction via email to the Playoff Coordinator.
*If a trade brings a team’s roster above 40 players, that
team must list players being released to get to 40 or below in the confirmation
email.
*AAA players may be traded (see section VII)
*Free agents may be traded (see section VIII) but
Managers/GMs shall inform both the Statistician and the other Manager/GM
that a free agent is involved in the transaction.
*Players traded after the end of the regular season by
playoff qualifiers will remain on their now-former team’s roster through the
postseason.
*There is no trading of Players to be Named Later.
*Ballparks may not be traded.
*League-run teams shall not take part in trades.
X. PLAYER USAGE
BUNT players are limited to their actual major league (MLB)
usage from the past season as follows:
*Starting pitchers (SP) shall be limited to real-life Games Started (GS).
*Any pitcher used in relief shall be limited to 105% of IP.
*Pitchers rated by DMB only as SPs who are used in relief shall be limited to 100% of both MLB GS and {new in 2025} 105% of IP.
*Pitchers rated by DMB as both SP and relievers shall be limited to {new in 2025} 105% of IP. They may start more games than real life but shall not exceed 105% of their MLB IP.
*Batters shall have unlimited usage if they recorded at least 600 plate appearances (PA) in the prior MLB season. A list of batters with unlimited usage will be on the website.
*Batters with 1-599 PA in MLB are limited to their real-life PA plus a 5% usage buffer {new in 2023).
*IP and PA percentages shall be measured by the DMB program.
PLAYER RESTRICTIONS, UTILIZATION AND
EXCEPTIONS:
*Regarding Special Instructions, a player must record a PA
or a fraction of an IP to officially appear in a game.
*Any pitcher may start or relieve regardless of DMB rating,
but they may not do so in the same series.
*Players rated as batters may play any defensive position
except pitcher.
*Pitchers may pinch-run.
*Pitchers may not pinch-hit or play any other position
unless they are rated at another position defensively. A DH rating shall not
allow them to play in the field.
*Players rated as both a batter and pitcher are limited to
their real-life GS (if only a SP) or {new
in 2025} 105% of both their MLB
IP and PA totals, unless they qualify for unlimited use as a batter.
*A team shall have at least 4 (four) relief pitchers
available for each road series both in the regular season and the playoffs. At
least 3 (three) of those pitchers shall not have any usage restrictions.
*Players listed SPs on a team’s pitching rotation shall
have at least 3 (three) simulated days off between appearances. This
rule does not carry over from the end of one month to the start of the next
month except for the final game of the regular season to the first game of the Wild
Card Series.
*GS, IP, and PA accumulated by a player used incorrectly by
an opposing manager (based on their opponent’s Special Instructions) will not
be counted against that player’s total usage.
XI. SAME-SIDE LIMITATIONS
Batters with Same-Side Limitations (LHB vs. LHP or
RHB vs. RHP) shall receive the designation from the Statistician prior to each
year’s draft. These players will have s-s placed before their last name
in the DMB database (e.g., s-sAaron).
Same-side players shall be ineligible to start or enter a game when a same-side
pitcher is on the mound. The statistical criteria for same-side
players are as follows:
|
Total AB |
AB vs S-S pitchers |
BA vs S-S pitchers better than BA vs Opp-Side
pitchers by: |
|
Less than
175 |
No more
than 33 |
At least
.050 |
|
Less than
175 |
No more
than 50% |
At least
.100 |
|
175-249 |
No more
than 25% |
At least
.100 |
|
250-299 |
No more
than 25% |
At least
.150 |
Additionally:
*If a same-side batter enters the game legally and a
same-side pitcher is brought in, either by a human manager or the AI, the s-s
player does not have to be removed.
*The S-S rules do not apply to AI-managed players, but they
shall only appear in an MP as a defensive replacement or a platoon role.
*Managers must attempt to adhere to the rule even if a
non-pitcher is ejected.
XII. PROTECTED LIST
A protected list composed of not more than {new in 2026} 28 (twenty-eight) players, either on- or off-disk. Teams shall submit their protected lists to the Statistician no later than 11:59 PM local time on December 31st. The list may also be uploaded to the Groups.io site.
AAA players are
automatically retained on a team’s roster through the end of the regular season
if not released by the July trade/free-agent acquisition deadline.
XII. PENALTIES
The league office will assess penalty points as it sees fit but will in every case be willing to hear an appeal due to extenuating circumstances.
A manager can be assessed specific penalties for:
*Using SPs out of
rotation.
*Using SPs with fewer than 3 days off.
*Using a pitcher as a starter and reliever within the same series.
*Using an incorrect opponent lineup.
*Not following an opponent’s Special Instructions.
*Player overuse.
*Utilizing ineligible players at home (e.g., activating AAA
players, using inactive players, etc.).
*Allowing ineligible players to enter game.
PENALTY POINT, PENALTY ASSESSMENTS:
*Ineligible visiting player enters a game = 1 point AND forfeiture of all games in which the player participated.
a. In the case of a forfeit, the Statistician shall award the Win/Loss decisions to non-pitchers on each team. No save shall be awarded.
b. The final score for the winning team shall be increased
by at least 30 runs in the DMB database, unless the team benefiting from the
forfeit was at home in an extra-inning game (the DMB program will not allow 30
runs to be added to a box score file from the bottom of the 9th
inning on).
c. Forfeit wins/losses will be reversed at the end of the
regular season for the purpose of determining draft positions. Team game
decisions, won or lost, shall be reversed back after the Playoffs (this may
affect net draft order).
d. All statistics shall count, however incorrectly used players’ stats will not count against their usage.
*Pitching out-of-rotation (human or AI mgr.)
*Using incorrect opponent lineup.
*Not following special instructions {1 pt. and loss of game).
PLAYERS OVERUSED PENALTY ASSESSMENTS:
Overused players are NOT allowed to be used the remainder of the season but are eligible for postseason games.
*Each player overused = 1 point for each 1 to 20 {New in 2024} PA’s or 0.1 to 3.0 IP overused.
*Forfeiture of each game in which an overused (ineligible) player appeared.
For every 5 (five) penalty points (ppts.) a team
accumulates, that team shall have its highest available draft pick at the time
of the forfeiture voided (including picks acquired by trade). If the team has
multiple picks in a round which could be affected, the higher of the two picks
shall be voided.
Picks voided due to overuse shall be moved to the following
round in the slot directly before the original owner’s scheduled pick.
Example 1: The TWI accumulate 5 penalty ppts. At the moment they reach 5 ppts.
they own all 15 of their draft picks.
Result: The TWI’s
first-round draft pick shall be voided. The selection will move to the 2nd
round and be made immediately before the TWI’s Round 2 pick.
Example 2: The TWI accumulate
5 penalty ppts. At the moment they reach 5 ppts. they
own all 15 of their draft picks as well as the FIR’s first-round selection.
Result: One of the
TWI’s first-round picks shall be voided. The voided pick shall be determined at
the end of the season when the BUNT draft order is set.
Example 3: The TWI accumulate 5 penalty ppts. At the moment they reach 5 ppts.
they own all 15 of their draft picks. Later in the season the TWI acquire the
FIR’s first-round selection.
Result: The TWI’s
first-round draft pick shall be voided but they shall keep the FIR’s
first-round selection since they did not own it at the time of the forfeiture.
*If a team owns multiple selections in a round but
accumulates enough ppts. to cause more than one pick
to be voided, all voided picks from that round shall move to the next round.
XIV. POSTSEASON
The BUNT postseason shall be comprised of three rounds:
Wild Card (WC). League Championship Series (LCS), and World Series (WS). The
postseason qualifiers shall be the {new in
2026} two division winners in each
league and the two non-division winners in each league with the highest winning
percentages.
*{New in 2026}
The division winners in each league shall have shall
have home-field advantage (HFA) in the WC round. The division winner with the highest
winning percentage shall host the WC qualifier with the lowest winning
percentage.
*EXCEPT in the WS, division winners shall always
have HFA over non-division winners.
*The postseason shall begin 2 (two) simulated days after
the end of the regular season.
*All postseason rounds shall be best-of-seven in a 2-3-2
format with simulated days off after Games 2 and 5. The team with HFA shall
host games 1,2, 6, and 7.
*The AL shall have HFA advantage in the WS in odd-numbered
years. The NL shall have HFA in even-numbered years.
{new in 2026} ALL ties for division titles or
WC berths shall be broken using MLB's
tiebreaker procedures. NOTE: forfeits shall be reversed for this
process.
DEADLINES:
Once postseason matchups have been set and participating teams are notified by the Playoff Coordinator, teams shall have:
*2 days to submit a rotation.
*3 days to submit a Manager Profile.
*7 days to submit box scores from their completed games.
The Playoff Coordinator will notify all postseason
qualifiers of all special requirements and email deadlines as soon as possible
after the regular season has ended. If the Playoff Coordinator is a postseason
participant, the Statistician shall handle his duties. If both the Payoff
Coordinator and the Statistician are playoff participants, a manager who did
not qualify for the postseason shall be asked to handle the Coordinator’s
duties until either the Coordinator or the Statistician is eliminated.
POSTSEASON GAMEPLAY:
Postseason series may be played H2H via DMB’s NetPlay feature (encouraged) or in a three-site method. {New in 2024} Both
teams may also choose to let the Playoff Coordinator sim their series. If
played H2H, managers shall send their completed statistics to the Playoff
Coordinator/acting Coordinator. If played via BUNT’s three-site method, the
following procedures shall be followed:
*Participants in each round shall submit their rotations to
the Playoff Coordinator/acting Coordinator only.
*Once verified, the rotations shall be forwarded to each
participant’s opponent, at which point all teams shall have 3 (three) days to
submit their MP to the Playoff Coordinator/acting Coordinator.
*Once verified, each team shall receive that round’s
postseason database. At this point, each team shall have 7 (seven) days to
complete its games.
*Each team shall play all 7 (seven) games in that series.
The Playoff Coordinator/acting Coordinator shall also simulate all games in the
series using the MPs provided. The team winning a game at two of the three
sites shall be credited with winning that game.
*If a winner is determined prior to Game 7, the remaining
games shall be disregarded.
Additionally:
*Teams using the three-site method shall adhere to the
pitching rotations and lineups laid out in their postseason MP.
*Teams playing H2H may change their pitching rotations
and/or lineups laid out in their postseason MP as long as they adhere to the
BUNT playoff usage limitations.
{New in 2024} If
playoff opponents choose to have the Playoff Coordinator sim their series, both
teams shall submit their MPs within the prescribed deadlines. The series will
be conducted only on the Playoff Coordinator’s computer.
POSTSEASON USAGE QUALIFICATIONS:
For starting pitchers {new
in 2025}:
|
MLP GS |
GS Allowed |
|
29+ |
3 |
|
21-28 |
2 |
|
14-20 |
1 |
NOTE: ALL pitchers
must have recorded at least 20 IP during the current BUNT season to the
eligible for the postseason.
For non-pitchers:
|
MLP PA |
GS Allowed |
|
500+ |
7 |
|
425-499 |
6 |
|
350-424 |
5 |
|
275-349 |
4 |
|
200-274 |
3 |
|
125-199 |
2 |
|
50-124 |
NONE |
|
0-49 |
INELIGIBLE |
NOTE: ALL non-pitchers
must have recorded at least 50 PA during the current BUNT season to the
eligible for the postseason.
Additionally:
*SP may be used in relief. Managers shall state this
preference prior to the start of a series if using the three-site method.
*SP shall have 3 (three) days simulated rest between
appearances.
*There shall be at least 2 (two) simulated days off between
rounds.
*All SP are eligible to appear in Game 7 of the WS
regardless of rest. Managers shall state this
preference prior to the start of the WS if using the three-site or Statistician
sim methods.
*Catchers are eligible to start in one more game
than their MLB usage would allow (i.e., a catcher with 275 PA may start 5
games).
*Human-managed teams may not insert bench players into a
game except to pinch-hit/pinch-run for a pitcher prior to the 7th
inning unless:
a. A human-controlled non-pitcher is ejected.
b. The opposing manager – human or AI – removes their SP
prior to the 7th inning.
*Managers are permitted to change their rosters between
rounds but not during a round.
XVII. MISCELLANEOUS RULES
*New in 2023: BUNT shall
use the Universal DH.
*New in 2024: MLB's Designated Runner (aka, "Ghost Runner") rule and MLB's Two Engagement rule for pick-off throws shall be used.
*Player Ejections, Clutch Ratings, Weather
Effects, the No Warm-up rule for relievers, the No-pitch
Intentional Walk rule, and the Three-batter minimum rule for
relievers shall be enabled.
*Injuries shall not be enabled.
*Ballparks may be changed between the end of the regular
season and the start of the main draft. Stadiums must be retained for at least
3 (three) seasons.
*Teams may change their names between the end of the
regular season and the start of the main draft.
*Teams shall not replay games unless notified by the
Statistician.
*Managers may change leagues once during their BUNT tenure
and only if a manager in the opposite league also wishes to switch. Any league
changes shall take place between the end of the regular season and the start of
the main draft.